On 2011-05-03, at 11:04 AM, Richard Frith-Macdonald wrote: > > On 3 May 2011, at 17:01, Riccardo Mottola wrote: > >> Hi, >> >> fixing the images is incorrect I think. 96DPI and 72DPI are both >> "acceptable" values for screen displays. There is actually no real standard >> and screens have a varying resolution. Thus 72 and 96 DPIs are just custom >> values. >> Traditionally, Mac saved images with no "explicit" resolution as 72dpi and >> windows tends to use 96dpi. >> >> I think your patch is wrong in concept: no developer would expect their >> button or any other gui element to be resized according to the display >> resolution. A pixel is a pixel in that case. > > I haven't really been following this, and I'm not sure what is actually being > said above but I'll say what I expect: > > If I change the resolution of my display to make it higher resolution, I > expect to see windows, buttons, images etc get smaller ... ie I expect them > to work in pixels. > Interestingly, I don't really expect text to work the same way ... you > generally specify the point size of your text and expect it to appear with > the specified point size irrespective of the display resolution (though I > wouldn't say I 'expect' that behavior, because I know plenty of systems don't > really support setting text size properly).
This is the behaviour GNUstep has always had, right? I didn't break or change this :-) The GSScaleFactor feature will scale the entire UI uniformly, but only if you explicitly turn it on. e.g. if you get a laptop with a 140 DPI screen (tiny pixels!) you can set GSScaleFactor to 1.5 and everything increases in size by 50%. Eric > > _______________________________________________ > Gnustep-dev mailing list > [email protected] > https://lists.gnu.org/mailman/listinfo/gnustep-dev
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