It looks like it has an API for getting the list of installed image format modules, as well as checking if it can read a file based on the first few bytes, which is nice. Is this magick image rep something you were thinking of implementing? I'll do it if you don't feel like it :-)
Eric On 2011-06-27, at 2:10 PM, Bluna Ratimonkey wrote: > Yes, pretty handy to get jobs done. I got the idea several years ago > from the E(nlightenment) image library's fallbacking mechanism when > some libraries gone missing. One drawback is that you will need to > verify that imagemagick was installed with necessary modules. > > On Tue, Jun 28, 2011 at 2:55 AM, Eric Wasylishen <[email protected]> > wrote: >> Hey Bluna, >> >> I forgot about the possibility of writing an ImageMagick NSImageRep - IMHO >> this is a great idea. We could then remove the Ghostscript image rep I just >> added since ImageMagick handles that (and dozens of other formats!) >> >> -Eric >> >> >> On 2011-06-27, at 11:45 AM, Bluna Ratimonkey wrote: >> >>> I was going to get into Mobile Suit Gundam joke but then I think it's >>> kinda better to just spend more time with WebKit if someone already >>> have to do it, it could be worth waiting. ie. although it's very >>> important, I don't think the ecosystem will need SVG support anytime >>> soon. But I tend to think that there are more other important stuffs >>> that still block other path of developments, so imo using image magick >>> to convert via librsvg should be enough for now. >>> >>> On Mon, Jun 27, 2011 at 10:31 PM, Lars Sonchocky-Helldorf >>> <[email protected]> wrote: >>>> >>>> Am 26.06.2011 um 23:32 schrieb Fred Kiefer: >>>> >>>>> On 26.06.2011 15:52, Bluna Ratimonkey wrote: >>>>>> Another (and may be most) important bit is that you can mix svg and >>>>>> raster in one file.. ie. you can choose svg on larger size and raster >>>>>> for "hinting" smaller icons.. At this point I think I'll just use >>>>>> image magick for fallbacking and also for converting svg into raster >>>>>> data. >>>>> >>>>> Which just reminds me that we should think about SVG support in GNUstep. >>>>> >>>> >>>> This is something we would gain with a port of WebKit to GNUstep. If that >>>> is reasonable … >>>>> >>>> >>>> cheers, >>>> >>>> Lars >>>> >>>> >>>> _______________________________________________ >>>> Gnustep-dev mailing list >>>> [email protected] >>>> https://lists.gnu.org/mailman/listinfo/gnustep-dev >>>> >>> >>> >>> >>> -- >>> /* Join Bluna Ratimonkey (漫画家) and build the real future for GNUstep ! */ >>> [@"http://mus3.sourceforge.net" setNeedsYourHelps:YES!!]; >>> >>> _______________________________________________ >>> Gnustep-dev mailing list >>> [email protected] >>> https://lists.gnu.org/mailman/listinfo/gnustep-dev >> >> > > > > -- > /* Join Bluna Ratimonkey (漫画家) and build the real future for GNUstep ! */ > [@"http://mus3.sourceforge.net" setNeedsYourHelps:YES!!]; _______________________________________________ Gnustep-dev mailing list [email protected] https://lists.gnu.org/mailman/listinfo/gnustep-dev
