Hey,
I committed some refactoring to NSImage that should help performance on cairo a 
lot. The net result is, once an image is cached, drawing it (regardless of 
which NSImage method one uses) reduces to simply a call to -GSdraw:, which 
should be the optimal way of drawing images with cairo.

On a little benchmark I did drawing small images is about 10x faster than 
before this patch, and drawing large images is about 5x better.

-Eric
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