Hi Greg, the scripting language hasn’t necessarily to be AppleScript, there is the "Open Scripting Architecture“ or OSA for short to provide other languages for that purpose:
https://en.wikipedia.org/wiki/AppleScript#Open_Scripting_Architecture https://developer.apple.com/library/archive/documentation/AppleScript/Conceptual/AppleScriptX/Concepts/osa.html https://www.npmjs.com/package/osascript https://github.com/mikaelbr/node-osascript#readme Maybe we could use this as a drop in replacement. regards, Lars > Am 19.07.2019 um 15:17 schrieb Gregory Casamento <greg.casame...@gmail.com>: > > Hey Guys, > > <NSAppleEventDescriptor.h> > <NSAppleEventManager.h> > <NSAppleScript.h> > <NSHFSFileTypes.h> > <NSObjectScripting.h> > <NSScriptClassDescription.h> > <NSScriptCoercionHandler.h> > <NSScriptCommand.h> > <NSScriptCommandDescription.h> > <NSScriptExecutionContext.h> > <NSScriptKeyValueCoding.h> > <NSScriptObjectSpecifiers.h> > <NSScriptStandardSuiteCommands.h> > <NSScriptSuiteRegistry.h> > <NSUserScriptTask.h> > > We will never implement Apple Script... should we simply implement skeletons > for compatibility? Or should we attempt an implementation? > > Yours, GC > -- > Gregory Casamento > GNUstep Lead Developer / OLC, Principal Consultant > http://www.gnustep.org - http://heronsperch.blogspot.com > http://ind.ie/phoenix/ > > _______________________________________________ > Gnustep-dev mailing list > Gnustep-dev@gnu.org > https://lists.gnu.org/mailman/listinfo/gnustep-dev _______________________________________________ Gnustep-dev mailing list Gnustep-dev@gnu.org https://lists.gnu.org/mailman/listinfo/gnustep-dev