Given the following scenario:
  - About 10 different projects (all C/C++)
  - Each project needs to be built on Linux (multiple distros), FreeBSD & 
Windows
  - Some projects have optional tests

How would one design this in GoCD? My initial idea would be to create a 
template "Cross-Build", have one stage "Build" and in there jobs for each 
platform & compiler combination. I would then use that template for 
building each of the projects.
However, in that case my pipelines would rarely have more than one stage - 
the build stage.
Testing and creating installers would be separate pipelines then with 
dependencies to the upstream build stage of my "Cross-Build" pipeline.

Should I instead create one pipeline (template) per platform - or per 
compiler - or per platform+compiler combination and then have for each of 
my projects more/multiple pipelines to build?

Is this common practice? What is the recommended way?
Can somebody provide some information (maybe even screenshots/XML) for a 
typical C++ build system in GoCD?


Best regards,
~ Joel

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