On Monday, 20 June 2016 18:02:53 UTC+3, blue...@gmail.com wrote: > > > <https://lh3.googleusercontent.com/-bPOQJTHF8Js/V2gEJqUg5jI/AAAAAAAAACI/lg6cWG0cJqo0tFl4wsuDYF2w4kycTbRPACLcB/s1600/blank.png> > > I am attempting to generate a random starfield, in go. This is something > that will need to printed on actual paper, but that is another issue and I > only mention it to give some context for what I am doing here: Using go to > create graphics to pair with something I'm already doing in go (I've been > through several iterations of trying to use the go parts I have with > numerous variations of tex/latex templates using asymptote, and I reached a > point of frustration where I figured why not just do it all in go, as it > seems less a problem than I originally thought -- but opens a new set of > problems to solve, one of the biggest is that I know nothing at all about > graphics, let alone how to apply graphics in go). > > Cosmic1 from: > https://gist.github.com/thrisp/1ed1785ac6a902585595fb8cb52f0a16, > generates the above it is the first thing that even roughly approximates > what I want to do. > > Any thoughts, or help cleaning that up. Maybe tell me why exactly I can't > directly translate an opengl shader to something cpu bound(which I suspect > is a thing, I may need to do more that I can't see right now). >
As for the current code: Here you are picking a random rotation for each pixel: a1 := .5 + float64(float64(mr.Intn(size.X))/3)/float64(mr.Intn(size.X))*2 a2 := .8 + float64(float64(mr.Intn(size.X))/2)/float64(mr.Intn(size.Y))*2 This can change for every pixel (in shader the time is a constant for one frame): time := float64(time.Now().UTC().Unix())*speed + 0.25 In func toUint8(in float64) uint8 { you need to clamp the value between 0 and 255, otherwise the conversion overflows. Color adjusting code doesn't match the shader code. I suspect there are further issues in the iteration code. PS: often with such fragments you can simplify code and achieve a similar result with less details, e.g. https://gist.github.com/egonelbre/b5f41ac8946e609ce1a944631dd462ef -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.