Go doesn't have a very good multimedia support, which is quite unfortunate,
cause it would be a great language for writing multimedia applications and
games. It's already possible, but is not very easy.
There is this library golang.org/x/mobile/exp/audio/al for audio, which is
pretty much the single working audio library that's not SDL. However, it
only supports Linux, OSX and Android. What's the reason for not supporting
Windows? It'd be really great to a have a truly multiplatform audio library
in Go (aside from SDL).
Thanks for you answers.
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