In my case, many of the functions are very small (many only a single line that I'm hoping will be inlined). This is a transpiler from another language (Java) akin to Grumpy (Python) and many of the functions are single-line dispatch methods to support OOP. The transpiler is at https://github.com/cretz/goahead if you're curious ("sbt buildRt" w/ the right env vars builds the 150MB stdlib). It has no documentation yet and is early in its life.
On Monday, January 9, 2017 at 1:02:14 PM UTC-6, Than McIntosh wrote: > > One thing to keep in mind: generated-code compilation time issues can > sometimes be due to a large function (or functions) as opposed just the > total volume of code in the package. > > For example, https://github.com/golang/go/issues/16407 demonstrates a > compile-time problem that sounds a bit like what you are seeing. The > problem can be avoided by tweaking the generator so that it creates a > collection of smaller functions as opposed to a single giant function. See > https://github.com/zhenjl/xparse/pull/2. > > Depending on how your generator works (and whether you have control over > it) maybe this is something you can consider. > > > On Mon, Jan 9, 2017 at 1:28 PM, <chad...@gmail.com <javascript:>> wrote: > >> It does matter for my use case, but not for these first steps. Thanks. I >> think still, practically, I need to reduce the code size unfortunately. >> >> On Monday, January 9, 2017 at 12:24:36 PM UTC-6, Ian Lance Taylor wrote: >> >>> On Mon, Jan 9, 2017 at 9:00 AM, <chad...@gmail.com> wrote: >>> > I have a really really large package of code that was generated via a >>> code >>> > generator. Granted the main code that references it I expect to remove >>> a lot >>> > via DCE or something so the binaries wouldn't be extreme. The code is >>> > >>> > 140MB in the single package which I know sounds extreme. Let's ignore >>> > practical solutions like reducing code size. I have attempted to >>> compile on >>> > my Windows machine and the compile process just runs out of memory and >>> is >>> > unable to allocate anymore. I tried on a 4G VM w/ 8G swap and after >>> almost >>> > two hours it just gets killed (e.g. "go build example.com/pkg: >>> > /usr/local/go/pkg/tool/linux_amd64/compile: signal: killed"). >>> > >>> > This is with Go 1.7, I have not tested with Go 1.8 but will shortly. I >>> was >>> > hoping the compiler would be able to scale, even on a single package, >>> where >>> > it could stream the compilation. Are there any flags I should pass to >>> go >>> > build to make it use less RAM? Is there an effective upper limit on >>> package >>> > size or any plans to make the compiler not use linearly-more memory >>> based on >>> > code size? I can give instructions on how to build this extreme amount >>> of >>> > code too if anyone else wants to try. >>> >>> There has been some work on improving the compilation of very large >>> packages in Go 1.8. I expect that more work needs to be done. >>> >>> You can try compiling with -gcflags=-N to disable the optimizers and >>> -gcflags=-l to disable the inliner. That may reduce the memory >>> requirements, though of course the generated code will be worse. That >>> may not matter for your case. >>> >>> Ian >>> >> -- >> You received this message because you are subscribed to the Google Groups >> "golang-nuts" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to golang-nuts...@googlegroups.com <javascript:>. >> For more options, visit https://groups.google.com/d/optout. >> > > -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.