And more, if you assign a slice to another at the beginning will have the 
same pointer, until one of them will change the capacity.

https://play.golang.org/p/BWG5tqayj9

On Monday, March 6, 2017 at 12:12:10 AM UTC+2, db0...@gmail.com wrote:
>
> This happens only because z is copied every time, but has nothing to do 
> with interfaces. This exhibits the same behavior without interface{}: 
> https://play.golang.org/p/C5KoUST4Zn
>
> You could in fact modify the slice's existing content, but not the slice 
> itself. For example:
>
> x := make([]int, 1, 5) // we have 1 element
> x[0] = 42
> for i := 0; i < 4; i++ {
>
> z := x
>
> z[0] = z[0] + 1
>
> z = append(z, i))
>
> }
>
> fmt.Println(x[0]) // would print 46
> fmt.Println(len(x) // still 1
>
>
> Well, unless you move z's declaration out of the loop as Jan suggested.
>
> I'd recommend reading 
> https://blog.golang.org/go-slices-usage-and-internals (manipulating slice 
> values was not obvious to me until I read this).
>
> Le jeudi 2 mars 2017 15:23:21 UTC+1, James Bardin a écrit :
>>
>> All assignments are a copy, so there's no way to modify a slice value 
>> that is in an interface{}
>>
>> Just like if this were a function argument, you will need a pointer in 
>> order to modify the value. 
>> https://play.golang.org/p/kOdXUCiT_F
>>
>>
>>
>> On Thursday, March 2, 2017 at 9:01:48 AM UTC-5, Cornel Damian wrote:
>>>
>>> If you look where the slice is printed you will see that the data is 
>>> missing. In the working example from me the data is there.
>>> And even so, your example doesn't help me, what i've set there is just 
>>> for example, i my code each time i add data to the slice i must first cast 
>>> it.
>>>
>>> On Thursday, March 2, 2017 at 3:56:58 PM UTC+2, Jan Mercl wrote:
>>>>
>>>> On Thu, Mar 2, 2017 at 2:46 PM <bar...@gmail.com> wrote:
>>>>
>>>> > Can somebody explain me why? 
>>>>
>>>> Did you mean https://play.golang.org/p/GUVZBUQlEj ?
>>>>
>>>> -- 
>>>>
>>>> -j
>>>>
>>>

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