Wrote it up as an issue: https://github.com/golang/go/issues/21482
and I agree that using append to assign to a different variable than the one in the append call is almost always going cause surprising behavior.... but it's less clearly a mistake than append with only a single argument. On Wednesday, August 16, 2017 at 9:09:37 AM UTC-4, Val wrote: > > Agreed, append with only one argument doesn't look good and should be > vetted. > > As a superset of this problem, any use of > *a* = append(*b*, *c*) > with *b* != *a* (i.e. not assigning back to the same slice variable) > looks either broken or cryptic me. > This holds whether *c* is zero or one or more variadic elements. > I mean, while there are a few usages where it is written on purpose, it > makes reading and reasoning much more difficult. > Val > > On Wednesday, August 16, 2017 at 4:53:16 AM UTC+2, DrGo wrote: >> >> Hello, >> >> The following compiles as well as evades scrutiny by go Vet (and many a >> human reviewer) resulting in perplexing bugs. What purpose calling append() >> with only one argument serves? Shouldn't it be banned? >> >> >> ``` >> var byteArray= []byte{'A', 'B',} >> >> func main() { >> buf:=[]byte {'C'} >> buf = append(byteArray) //<--- gotche meant: buf = append(*buf*, >> byteArray) >> fmt.Println(string(buf)) >> } >> ``` >> https://play.golang.org/p/jP8NGiEN9A >> >> -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.