Wrote it up as an issue: https://github.com/golang/go/issues/21482

and I agree that using append to assign to a different variable than the 
one in the append call is almost always going cause surprising behavior.... 
but it's less clearly a mistake than append with only a single argument.

On Wednesday, August 16, 2017 at 9:09:37 AM UTC-4, Val wrote:
>
> Agreed, append with only one argument doesn't look good and should be 
> vetted.
>
> As a superset of this problem, any use of
>   *a* = append(*b*, *c*)
> with *b* != *a* (i.e. not assigning back to the same slice variable) 
> looks either broken or cryptic me.
> This holds whether *c* is zero or one or more variadic elements.
> I mean, while there are a few usages where it is written on purpose, it 
> makes reading and reasoning much more difficult.
> Val
>
> On Wednesday, August 16, 2017 at 4:53:16 AM UTC+2, DrGo wrote:
>>
>> Hello,
>>
>> The following compiles as well as evades scrutiny by go Vet (and many a 
>> human reviewer) resulting in perplexing bugs. What purpose calling append() 
>> with only one argument serves? Shouldn't it be banned?
>>
>>
>> ```
>> var byteArray= []byte{'A', 'B',}
>>
>> func main() {
>> buf:=[]byte {'C'}
>> buf = append(byteArray)  //<--- gotche meant: buf = append(*buf*, 
>> byteArray)
>> fmt.Println(string(buf))
>> }
>> ```
>> https://play.golang.org/p/jP8NGiEN9A
>>
>>

-- 
You received this message because you are subscribed to the Google Groups 
"golang-nuts" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to golang-nuts+unsubscr...@googlegroups.com.
For more options, visit https://groups.google.com/d/optout.

Reply via email to