I was playing around with the implementation of FieldsFunc from the bytes package and I was wondering how it would affect the benchmarks to disregard the extra slice that was used there to calculate offsets. It only made sense that it would make things faster.
To my amusement (although expected), it didn't. But I'm quite curious why one is faster than the other and if this reveals any good practices when working with similar algorithms. The benchmark and diff I am talking about can be viewed here: https://github.com/gbbr/go/commit/2f6e92bc746fa232f2f2aea66dae3fa0c04700a5?diff=split Many thanks for looking! -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.