They haven’t seemed necessary in small application development. I'll monitor for real-world examples.
There's a few repositories for Go design patterns: https://github.com/tmrts/go-patterns https://github.com/monochromegane/go_design_pattern https://github.com/yksz/go-design-patterns But they don't have real-world examples. Matt On Monday, February 5, 2018 at 4:17:15 AM UTC-6, Egon wrote: > > I recommend re-writing them using real-world examples, where they really > are the "best solution", rather than a facilitated example. > > Often beginners learn from such facilitated examples and end-up misusing > and getting the wrong idea about them. Using realistic examples helps to > avoid those problems (to some degree). > > On Friday, 2 February 2018 19:03:54 UTC+2, matthe...@gmail.com wrote: >> >> I’m looking at patterns summarized on Wikipedia from “Design Patterns: >> Elements of Reusable Object-Oriented Software” and writing out a few as the >> equivalent in Go. >> >> Visitor: https://play.golang.org/p/A5tNzxMmetH >> >> Abstract Factory: https://play.golang.org/p/SWwuX49eysd >> >> Factory Method: https://play.golang.org/p/FRgDBx2CLFf >> >> Facade: https://play.golang.org/p/forPdwy9VCi >> >> Proxy: https://play.golang.org/p/DFWuDPTOzEP >> >> I’m curious how more experienced people rank these and the other patterns. >> >> Matt >> > -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.