When working with Floating-point values in Go, what considerations need to 
be made?

The same for any other language?

The Spec says that "Floating-point values are comparable and ordered"

So is comparing by some epsilon value not needed? or only for computed 

What is recommended (without external packages) when multiplying or adding 
Floating-point values? 
I know that internally those operations can be imprecise.

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