I want to build a poker simulator. For this, I need a nice method to 
shuffle cards. A bit of googling shows that a good basic approach is  the 
Fisher-Yates shuffle. Its O(n) and space efficient. But it depends on the 
quality of the PRNG. I am specifically concerned that the math/rand is only 
64 bits of state. Since  52! <https://en.wikipedia.org/wiki/Factorial> ≈ 2^
225.6 
we really need at least 225 bits of state within the PRNG.

I can't be the first one to look for an algorithm to shuffle a single 52 
card deck.

What tools and/or approaches are suitable?

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