1. What are the "distribution" considerations?

    Considering Windows targets - can we have all the required libraries 
bundled in the final executable? 

2. Can the apps be cross built? i.e. Built on Linux for macOS and 
windows`targets?

thanks for pointers, srini

On Friday, September 14, 2018 at 1:17:00 PM UTC-4, Andrew Williams wrote:
>
> Hi,
>
> Some time ago I realised that Go was a great language for building new 
> applications, as I wanted to use something powerful but fast to learn. I 
> also wanted a really simple to use GUI toolkit that worked cross platform - 
> this was a little more difficult to satisfy!
>
> The aim was to create an API that was:
>
>    - Simple to learn
>    - Great looking with theme options
>    - Truly cross platform with identical look across platforms
>    - Solved all of the complicated GUI challenges (threading, scaling etc)
>
> And so the Fyne project was created https://github.com/fyne-io/fyne !
> The design language is basically material design and the rendering is 
> currently EFL with support for Windows, macOS and Linux.
> It's entirely vector based (though you can draw a Raster space if you 
> need) and scales beautifully.
>
> For a taste of what that looks like here you go :)
>
> [image: widgets-dark.png]
>
> It's now well into development and ready for people to get involved. There 
> is a long way to go but it feels like a solid base.
> Instructions for getting started, if you need them, are at 
> https://github.com/fyne-io/bootstrap/blob/master/README.md .
> If you want to know more we're also in the #fyne channel on the gopher 
> Slack server.
>
> Thanks in advance for your thoughts :)
> Andrew
>

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