So I noticed this post: https://blog.golang.org/appengine-go111
And especially noticed this part: Furthermore, the application code is completely portable—there are no ties > to the infrastructure that your application is deployed on. So I wanted to try it out! Just to keep things simple, I revisited https://golang.org/doc/articles/wiki/ just to get back to basics. I attempted to make really simple highscores for a game: 1 json file,POST score, GET summary But once I ioutil.WriteFile gets called... SaveAs :: unable to save scoreboard to file :: open first.json: read-only file system and then I realized... The runtime includes a writable /tmp directory, with all other directories > having read-only access. Writing to /tmp takes up system memory. https://cloud.google.com/appengine/docs/standard/go111/runtime So that explains the writing-file issue. Perhaps I'm attempting to use app engine for something it wasn't designed for? seems like overkill to use a VM instance or a database for something this simple. Anybody got some advice? -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.