Go 1.12
package: golang.org/x/mobile

Based on the 'basic' example I got something running quite easily on 
Android.
iOS was slightly harder, since it was appending 'ProductName' to my 
bundleId, but I worked around that by creating a provisioning profile 
'<bundleid>.ProductName'.  Also 'gomobile: rename ....app' complained about 
'cross-device link' since my sources are on a different volume to my /var/ 
folder.
Anyway, that is also now working (XCode 8.2 macos 10.12).
Desktop also works.

So my question is, since this is all ES2 based, is there any way to build 
this for WebAssembly / WebGL?  

If not, is this planned? Otherwise I might have a go myself...  I would 
imagine most of it could be auto generated.  Any thoughts?

Peter

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