My example does have several go routines writing simultaneously. You should 
read up on how a RWLock works. You can change it to a buffered channel for 
higher concurrency. 

The Sleep(1) in the producer is only to add some delay to demonstrate it gets 
terminated before the desired number of iterations. 

> On Aug 29, 2019, at 12:13 AM, Leo Lara <l...@leopoldolara.com> wrote:
> 
> Hi Robert,
> 
> To put you in context, it all started when I read 
> https://go101.org/article/channel-closing.html , that said that it is 
> impossible or at least you shouldn't close a channel that is being written by 
> several goroutines. Then I wrote this article with my solution 
> https://dev.to/leolara/closing-a-go-channel-written-by-several-goroutines-52j2
>  also in 
> https://medium.com/@leolara/closing-a-go-channel-written-by-several-goroutines-eba3a6c9404b
>  I then created this issue https://github.com/go101/go101/issues/132 and from 
> there this topic was created by T L.
> 
> Your example does not have several goruitnes writing so I think it is a 
> different problem. Perhaps that simple lock would work with several 
> goroutines, but I think there would be more contention with this lock.
> 
> Anyway, I think I have already an optimisation to my code, I think using a RW 
> lock, if I put the "Add(1)" in a read lock and the wait in a Write lock it 
> might work better. The race condition that my lock prevents is only related 
> when an "Add" and a "Wait" run concurrently, several "Add" can run 
> concurrently.
> 
>> On Thursday, August 29, 2019 at 4:05:06 AM UTC+2, robert engels wrote:
>> Here is a version using RWLock https://play.golang.org/p/YOwuYFiqtlf
>> 
>> It won’t run correctly in the playground because it terminates when all 
>> routines are asleep - which happens during the test (not sure why it does 
>> this, as sleeping is different than a deadlock).
>> 
>> It is probably less efficient, and less orderly than the other example using 
>> WaitGroup but you get the idea I hope. It forcibly terminates the writers 
>> before they complete by design.
>> 
>>> On Aug 28, 2019, at 4:09 PM, Michel Levieux <m.le...@capitaldata.fr> wrote:
>>> 
>>> One should also be careful regarding the conceptual demands he or she is 
>>> making.
>>> Having a shared resource (that is complex enough that it cannot be 
>>> atomically accessed or modified) means essentially that "having multiple 
>>> writers being transparent to the readers", fundamentally, is not possible.
>>> 
>>> From the moment itself when such a resource is shared, there must be some 
>>> sort of mecanism (that one using resources atomically usable) that ensures 
>>> the integrity of it.
>>> Maybe what you're talking about is having it transparent in terms of code, 
>>> in which case we both agree, but if you're looking for something 
>>> transparent in essence, as in performance, logical construction and all the 
>>> rest, I think there is a misunderstanding here: even if it was added in the 
>>> language, there would be many many things going on under the hood, as it is 
>>> already (and cannot really be otherwise) for channel use alone.
>>> 
>>> As for the priority using selects, I think it's more of something to be 
>>> dealt with on the "user-side". There are many kinds of priority in general, 
>>> and trying to implement something in the language itself would IMO either 
>>> be too specific compared to the nessecary time to do so or it would 
>>> probably have a huge overhead on the "classical' use case of the select 
>>> construct.
>>> + the fact that it is apparently already possible using RWMutexes.
>>> 
>>>> Le mer. 28 août 2019 à 22:37, Marcin Romaszewicz <mar...@gmail.com> a 
>>>> écrit :
>>>> Think of a channel as existing for the lifetime of a particular data 
>>>> stream, and not have it be associated with either producer or consumer. 
>>>> Here's an example:
>>>> 
>>>> https://play.golang.org/p/aEAXXtz2X1g
>>>> 
>>>> The channel here is closed after all producers have exited, and all 
>>>> consumers continue to run until the channel is drained of data.
>>>> 
>>>> The producers are managed by something somewhere in your code - and that 
>>>> is the scope at which it makes sense to create channel ownership. I've 
>>>> used a waitgroup to ensure that the channel is closed after all producers 
>>>> exit, but you can use whatever barrier construct you want.
>>>> 
>>>> Even if you must have a channel per producer, you can safely close the 
>>>> producer side, without notifying the downstream about this. The example 
>>>> early in the thread uses multiple channels, with one channel being used to 
>>>> signal that the producers should exit. Channels aren't really the right 
>>>> model for this, you want a thread safe flag of some sort. For example:
>>>> 
>>>> var exitFlag uint64
>>>> func producer(chan data int, wg *sync.WaitGroup) {
>>>>     defer wg.Done()
>>>>     for {
>>>>         shouldExit := atomic.LoadUint64(&exitFlag)
>>>>         if shouldExit == 1 {
>>>>              return
>>>>         }
>>>>         chan <- rand.Intn(100)
>>>>     }
>>>> }
>>>> 
>>>> Here's 10 producers and 3 consumers sharing a channel and closing it 
>>>> safely upon receiving an exit flag:
>>>> https://play.golang.org/p/RiKi1PGVSvF
>>>> 
>>>> -- Marcin
>>>> 
>>>>> On Wed, Aug 28, 2019 at 11:29 AM Leo Lara <l...@leopoldolara.com> wrote:
>>>>> I do not think priority select is *necessary*, it could be a nice 
>>>>> addition if the performance does not change.
>>>>> 
>>>>>> On Wednesday, August 28, 2019 at 8:27:36 PM UTC+2, Leo Lara wrote:
>>>>>> Hi Robert,
>>>>>> 
>>>>>> From the article: """To bound more the problem, in my case, you control 
>>>>>> the writers but not the readers"""
>>>>>> 
>>>>>> So what I was trying to do was to be able to close, with mutiple 
>>>>>> writers, while being transparent for the readers. The readers only need 
>>>>>> to read as usual form the channel.
>>>>>> 
>>>>>> For example, if you want to write a library where the user just reads 
>>>>>> from a channel, this is an approach I found where the user of the 
>>>>>> lirbary deos nto have to do anything special. Of course, there might be 
>>>>>> another solution, but if you need to modify the reader we are talking 
>>>>>> about a different problem.
>>>>>> 
>>>>>> Cheers!!
>>>>>> 
>>>>>>> On Wednesday, August 28, 2019 at 7:17:24 PM UTC+2, Robert Engels wrote:
>>>>>>> A better solution is to wrap the writes using a RWLock, grab the read 
>>>>>>> lock for writing, and the Write lock for closing. Pretty simple.
>>>>>>> 
>>>>>>> Just encapsulate it all in a MultiWriterChannel struct - generics would 
>>>>>>> help here :)
>>>>>>> 
>>>>>>> -----Original Message----- 
>>>>>>> From: Leo Lara 
>>>>>>> Sent: Aug 28, 2019 11:24 AM 
>>>>>>> To: golang-nuts 
>>>>>>> Subject: [go-nuts] Re: An old problem: lack of priority select cases 
>>>>>>> 
>>>>>>> This is connected with my article: 
>>>>>>> https://dev.to/leolara/closing-a-go-channel-written-by-several-goroutines-52j2
>>>>>>> 
>>>>>>> I think there I show it is possible to workaround that limitation using 
>>>>>>> standard Go tools. Of course, the code would be simple with priority 
>>>>>>> select, but also perhaps select would become less efficient.
>>>>>>> 
>>>>>>>> On Wednesday, August 28, 2019 at 6:06:33 PM UTC+2, T L wrote:
>>>>>>>> The old thread: 
>>>>>>>> https://groups.google.com/forum/#!topic/golang-nuts/ZrVIhHCrR9o
>>>>>>>> 
>>>>>>>> Go channels are flexible, but in practice, I often encountered some 
>>>>>>>> situations in which channel are hard to use.
>>>>>>>> Given an example:
>>>>>>>> 
>>>>>>>> import "math/rand"
>>>>>>>> 
>>>>>>>> type Producer struct {
>>>>>>>>     data   chan int
>>>>>>>>     closed chan struct{}
>>>>>>>> }
>>>>>>>> 
>>>>>>>> func NewProducer() *Producer {
>>>>>>>>     p := &Producer {
>>>>>>>>         data:   make(chan int),
>>>>>>>>         closed: make(chan struct{}),
>>>>>>>>     }
>>>>>>>>     
>>>>>>>>     go p.run()
>>>>>>>>     
>>>>>>>>     return p
>>>>>>>> }
>>>>>>>> 
>>>>>>>> func (p *Produce) Stream() chan int {
>>>>>>>>     return p.data
>>>>>>>> }
>>>>>>>> 
>>>>>>>> func (p *Producer) run() {
>>>>>>>>     for {
>>>>>>>>         // If non-blocking cases are selected by their appearance 
>>>>>>>> order,
>>>>>>>>         // then the following slect block is a perfect use.
>>>>>>>>         select {
>>>>>>>>         case(0) <-p.closed: return
>>>>>>>>         case p.data <- rand.Int():
>>>>>>>>         }
>>>>>>>>     }
>>>>>>>> }
>>>>>>>> 
>>>>>>>> func (p *Produce) Clsoe() {
>>>>>>>>     close(p.closed)
>>>>>>>>     close(p.data)
>>>>>>>> }
>>>>>>>> 
>>>>>>>> func main() {
>>>>>>>>     p := NewProducer()
>>>>>>>>     for n := p.Stream() {
>>>>>>>>         // use n ...
>>>>>>>>     }
>>>>>>>> }
>>>>>>>> 
>>>>>>>> 
>>>>>>>> If the first case in the select block in the above example has a 
>>>>>>>> higher priority than the second one,
>>>>>>>> then coding will be much happier for the use cases like the above one.
>>>>>>>> 
>>>>>>>> In short, the above use case requires:
>>>>>>>> * for receivers, data streaming end is notified by the close of a 
>>>>>>>> channel.
>>>>>>>> * for senders, data will never be sent to closed channel.
>>>>>>>> 
>>>>>>>> But, as Go 1 doesn't support priority select cases, it is much tedious 
>>>>>>>> to implement the code
>>>>>>>> satisfying the above listed requirements. The final implementation is 
>>>>>>>> often very ugly and inefficient.
>>>>>>>> 
>>>>>>>> Does anyone else also experience the pain?
>>>>>>> 
>>>>>>> 
>>>>>>> -- 
>>>>>>> You received this message because you are subscribed to the Google 
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>>>>>>> https://groups.google.com/d/msgid/golang-nuts/b284f880-034a-4721-8686-ef48d3e2c14c%40googlegroups.com.
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>> 
>>>>> 
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>>>> 
>>>> 
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>>> 
>>> 
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