When looking at the performance of streaming gRPC, I found that a lot of 
garbage is created from
appending two slices before calling http2 Framer.WriteData().
(more detail: https://github.com/grpc/grpc-go/issues/3560)

So, I thought it would be nice if http2 offered a WriteData() that took 
multiple byte slices.
Has that been discussed already?


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