When looking at the performance of streaming gRPC, I found that a lot of garbage is created from appending two slices before calling http2 Framer.WriteData(). (more detail: https://github.com/grpc/grpc-go/issues/3560)
So, I thought it would be nice if http2 offered a WriteData() that took multiple byte slices. Has that been discussed already? -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/golang-nuts/f393305b-a32f-4bfc-a768-88fc44d648bd%40googlegroups.com.