Oh (sorry, being forgetful) and re "it's less of a new mechanism than introducing a zero identifier": #62487 <https://github.com/golang/go/issues/62487> introduces *even less* new mechanism, by expanding comparison to (and assignment of) `nil` to all types inside a generic function. It's not a new class of constraint, it just special-cases `nil` a bit more. So it is still a far more general mechanism, that solves more problems than `nilable` constraint, while requiring fewer (or at worst the same number of) new concepts.
On Wed, Oct 4, 2023 at 7:36 AM Axel Wagner <axel.wagner...@googlemail.com> wrote: > (correction: It should be Convert[J isinterface, T J]. I changed the name > from I to J to be more readable and then missed one occurrence) > > On Wed, Oct 4, 2023 at 7:33 AM Axel Wagner <axel.wagner...@googlemail.com> > wrote: > >> On Wed, Oct 4, 2023 at 6:54 AM Jon Watte <jwa...@gmail.com> wrote: >> >>> > where it is important to permit only type arguments that can be >>> compared to nil >>> >>> I see! As in, if we somehow got a "equalszero" constraint, then that >>> constraint would solve the problem I illustrate. >>> I believe that assertion is correct, but I also believe that is a >>> stronger assertion, and also that it introduces more of a new concept than >>> a simple "nil" constraint. (Unless you're looking for some way to make >>> "any" work, and introduce a zero keyword or something...) >>> >> >> Yes, that is what #61372 <https://go.dev/issue/61372> proposes: >> Introduce a `zero` predeclared identifier (!) that is assignable to any >> type and comparable to any type. With some discussion about whether it >> should only apply inside generic code or not. There is no proposal (as far >> as I know) for anything like an "equalszero" constraint, as every type can >> be assigned a meaningful comparison to its zero value, so it seems we >> should just allow it for all types. >> >> To be clear, the criticism of a `nilable` constraint is >> 1. It only solves a subset of the problem we are seeing. You gave >> examples from that subset. I gave some examples of problems we are seeing >> that are *not* in that subset. >> 2. It is not really clear this particular subset is particularly >> important. Why is the *specific* split into (interfaces, pointers, >> slices, functions, maps, channels) and (numbers, booleans, strings, >> structs, arrays) a particularly important one? >> 3. As long as that is not clear, it seems more prudent to focus on >> mechanisms that solve more of the problems we are seeing. >> >> FWIW I could, personally, get more (though still not fully) on board with >> an `isinterface` constraint, that would allow *only* interfaces. It >> would still allow assignment and comparison to `nil`. But it seems far >> clearer to me, that interfaces can be singled out. While a `nil` interface >> is categorically an invalid value, the same is not true for `nil` >> pointers/maps/channels/funcs *in general*. Any of those kinds of types >> could still have methods callable on them that work perfectly fine (by >> doing an `if receiver == nil` check in the method). You categorically can't >> call a method on a `nil` interface. >> >> And an `isinterface` constraint could still conceivable be useful for >> many of the examples you mentioned. Or it would allow >> >> func Convert[J isinterface, T I](s []T) []J { >> out := make([]I, len(T)) >> for i, v := range s { >> out[i] = J(v) >> } >> return out >> } >> >> I'd still not be convinced this is really worth it, but at least it seems >> clearer why that particular subset of types deserves to be singled out. In >> fact, many people have argued that the interface zero value really >> shouldn't have been spelled `nil`, because interfaces have so little in >> common, conceptually, to other "nilable" types. >> >> >>> >>> Also, there's the ergonomics of having to make a zero value instance. >>> Maybe we can rely on the compiler to optimize it away, but at a minimum it >>> adds another required line of code in the implementation. E g: >>> >>> func MaybeNuke[T nil](b bool, val T) T { >>> if b { >>> return nil >>> } >>> return val >>> } >>> >>> func MaybeNuke(T zero](b bool, val T) T { >>> if b { >>> var nope T // an extra line! >>> return nope >>> } >>> return val >>> } >>> >>> func MaybeNuke(T any](b bool, val T) T { >>> if b { >>> return zero[T]{} // maybe? seems weird >>> } >>> return val >>> } >>> >>> This is because not all zero values can be instantiated inline with >>> simply T{}. >>> >>> Sincerely, >>> >>> Jon Watte >>> >>> >>> -- >>> "I find that the harder I work, the more luck I seem to have." -- >>> Thomas Jefferson >>> >> -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/golang-nuts/CAEkBMfHx5pvp3uezJhJAprT2M_7QpYi87%2BrLXnTfQoEweTv54A%40mail.gmail.com.