Hi Robert, Jason,

Thank you both for your detailed and thoughtful responses — they helped me 
see the problem more clearly. Let me share some more details about our 
specific case:

   - 
   
   We have exactly one consumer (worker), and we can’t add more because the 
   underlying resource can only be accessed by one process at a time (think of 
   it as exclusive access to a single connection).
   - 
   
   The worker operation is a TCP connection, which is usually fast, but the 
   network can occasionally be unreliable and introduce delays.
   - 
   
   We may have lots of producers, and each producer waits for a result 
   after submitting a request.
   
Given these constraints, can an unbuffered channel have any advantage over 
a buffered one for our case? 
My understanding is that producers will just end up blocking when the 
single worker can’t keep up — so whether the blocking happens at “enqueue 
time” (unbuffered channel) or later (buffered channel).

What’s your view — is there any benefit in using an unbuffered/buffered 
channel in this situation?

Thanks again for the guidance!

понедельник, 1 сентября 2025 г. в 14:04:48 UTC-5, Jason E. Aten: 

> Hi Egor,
>
> To add to what Robert advises -- there is no one-size-fits-all 
> guidance that covers all situations. You have to understand the 
> principles of operation and reason/measure from there. There are
> heuristics, but even then exceptions to the rules of thumb abound.
>
> As Robert said, in general the buffered channel will give you
> more opportunity for parallelism, and might move your bottleneck
> forward or back in the processing pipeline. 
>
> You could try to study the location of your bottleneck, and tracing
> ( https://go.dev/blog/execution-traces-2024 ) might help
> there (but I've not used it myself--I would just start with a
> basic CPU profile and see if there are hot spots).
>
> An old design heuristic in Go was to always start
> with unbuffered channels. Then add buffering to tune
> performance. 
>
> However there are plenty of times when I
> allocate a channel with a buffer of size 1 so that I know
> my initial sender can queue an initial value without itself
> blocking. 
>
> Sometimes, for flow-control, I never want to
> buffer a channel--in particular when going network <-> channel,
> because I want the local back-pressure to propagate
> through TCP/QUIC to the result in back-pressure on the
> remote side, and if I buffer then in effect I'm asking for work I cannot
> yet handle. 
>
> If I'm using a channel as a test event history, then I typically
> give it a massive buffer, and even then also wrap it in a function
> that will panic if the channel reaches cap() capacity; because
> I never really want my tests to be blocked on creating
> a test execution event-specific "trace" that I'm going to
> assert over in the test.  So in that case I always want big buffers.
>
> As above, exceptions to most heuristics are common.
>
> In your particular example, I suspect your colleague is right
> and you are not gaining anything from channel buffering--of course
> it is impossible to know for sure without the system in front
> of you to measure.
>
> Lastly, you likely already realize this, but the request+response
> wait pattern you cited typically needs both request and waiting
> for the response to be wrapped in selects with a "bail-out" or shutdown 
> channel:
>
> jobTicket := makeJobTicketWithDoneChannel()
> select {
>   case sendRequestToDoJobChan <- jobTicket:
>   case <-bailoutOnShutDownChan: // or context.Done, etc
>       // exit/cleanup here
> }
> select {
>   case <-jobTicket.Done:
>   case <-bailoutOnShutDownChan:
>     // exit/cleanup here
> }
> in order to enable graceful stopping/shutdown of goroutines.
> On Monday, September 1, 2025 at 5:13:32 PM UTC+1 robert engels wrote:
>
>> There is not enough info to give a full recommendation but I suspect you 
>> are misunderstanding how it works.
>>
>> The buffered channels allow the producers to continue while waiting for 
>> the consumer to finish.
>>
>> If the producer can’t continue until the consumer runs and provides a 
>> value via a callback or other channel, then yes the buffered channel might 
>> not seem to provide any value - expect that in a highly concurrent 
>> environment go routines are usually not in a pure ‘reading the channel’ 
>> mode - they are finishing up a previous request - so the buffering allows 
>> some level of additional concurrency in the state.
>>
>> When requests are extremely short in duration this can matter a lot.
>>
>> Usually though, a better solution is to simply have N+1 consumers for N 
>> producers and use a handoff channel (unbuffered) - but if the workload is 
>> CPU bound you will expend extra resources context switching (ie. thrashing) 
>> - because these Go routines will be timesliced.
>>
>> Better to cap the consumers and use a buffered channel.
>>
>>
>>
>> On Sep 1, 2025, at 08:37, Egor Ponomarev <egorvpo...@gmail.com> wrote:
>>
>> We’re using a typical producer-consumer pattern: goroutines send messages 
>> to a channel, and a worker processes them. A colleague asked me why we even 
>> bother with a buffered channel (say, size 1000) if we’re waiting for the 
>> result anyway.
>>
>> I tried to explain it like this: there are two kinds of waiting.
>>
>>
>> “Bad” waiting – when a goroutine is blocked trying to send to a full 
>> channel:
>> requestChan <- req // goroutine just hangs here, blocking the system
>>
>> “Good” waiting – when the send succeeds quickly, and you wait for the 
>> result afterwards:
>> requestChan <- req // quickly enqueued
>> result := <-resultChan // wait for result without holding up others
>>
>> The point: a big buffer lets goroutines hand off tasks fast and free 
>> themselves for new work. Under burst load, this is crucial — it lets the 
>> system absorb spikes without slowing everything down.
>>
>> But here’s the twist: my colleague tested it with 2000 goroutines and got 
>> roughly the same processing time. His argument: “waiting to enqueue or 
>> dequeue seems to perform the same no matter how many goroutines are 
>> waiting.”
>>
>> So my question is: does Go have any official docs that describe this 
>> idea? *Effective Go* shows semaphores, but it doesn’t really spell out 
>> this difference in blocking types.
>>
>> Am I misunderstanding something, or is this just one of those “implicit 
>> Go concurrency truths” that everyone sort of knows but isn’t officially 
>> documented?
>>
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>>
>>
>>

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