thanks a lot! Kanak Bhatia:
Thanks for your response! I wanted to clarify my focus. I recently started exploring MinIO, an object storage system written in Go, and realized that I need a better understanding of networking protocols like TCP and UDP in the context of storage systems. MinIO uses S3-compatible APIs, encryption, and distributed architecture, which got me thinking about how such systems handle networking and security. I’d like to understand: 1. Networking in Object Storage – How TCP/UDP, HTTP APIs, and data transfer mechanisms work in systems like MinIO. 2. File to Object Conversion – How files are stored as objects and retrieved efficiently. 3. Encryption & Security – How data is encrypted both in transit and at rest. 4. Backup & Storage Concepts – Key networking and storage fundamentals relevant to cloud storage. 5. How authentication, load balancing, and distributed networking are handled in Go. Could you recommend structured resources or approaches to learning these topics? I started learning networking in Go after hitting limits with toy examples. What helped was reading the net/http and net packages source and building small things that break. The official Go blog has solid posts on HTTP servers, context, and concurrency patterns. Books like “Network Programming with Go” gave me structure, while RFCs filled gaps when behavior felt odd. In the middle of this, I took inspiration from data-heavy sites like https://casinosanalyzer.com/low-deposits/1-dollar-deposit-casino where reliability, transparency, and constant updates clearly depend on careful networking choices. For practice, write a simple REST API, then add middleware, timeouts, retries, and logging. Next, try a TCP chat server, a proxy, or a rate-limited crawler. Benchmarks and pprof taught me more than tutorials. Keeping projects small and observable made the concepts stick and exposed real-world tradeoffs. Documentation reading and testing against failures rounded out understanding. I have around 2 years experience in the Java Springboot Domain, work mostly concerned around web development making APIs. My main issue is that I'm looking at an open-source project in Go and trying to understand its flow, along with the different networking terminologies used in it. Specifically, while going through MinIO's code, I’ve come across terms like gRPC streaming, HTTP multipart uploads, connection pooling, TLS handshakes, and distributed erasure coding. Understanding how these pieces fit together, especially in the context of high-performance storage systems, is where I’m struggling. On Tuesday, March 11, 2025 at 12:16:59 AM UTC+5:30 Jason E. Aten wrote: Hi Kanak. You'll get better answers with a little bit longer description of what specifically you want to learn. Just "networking" is too broad a topic to offer any concise guidance--its like saying "I want to know about 'life', or 'the earth', or 'the internet'". What problems do you face? What things about networking to you find challenging, opaque, bewildering? What do you know already/what is your background so far? Best wishes, Jason On Monday, March 10, 2025 at 5:48:10 PM UTC Kanak Bhatia wrote: I want to learn networking in Go. What are the best resources to refer to and projects to practice? Would love some guidance. -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion visit https://groups.google.com/d/msgid/golang-nuts/87d34b6f-96bb-41a0-9543-6af5119ff6adn%40googlegroups.com.
