On 21 Mar 2010, at 11:29, t3jem wrote:

I have seen very vague information on the internet about whether or
not GAE allows socket connections on the server and Japplets being
embeddable in an application.

No sockets on GAE. There was a thread here a while ago about games on GAE and I believe the conclusion was if you need realtime communication then you need to be running your own servers with suitable network protocols.

I know there is no right out easy way to do it, but I am looking to
write a game that would be best if I can use a graphical interface
that is more robust than AJAX (I do know JApplets are slower), I also
would be much happier being able to send at least some data over
socket connections in order to provide up-to-date and accurate
information to the client without polling the server.

I have seen many conflicting articles online and tutorials that
haven't seemed to work, so I was wondering if anyone here has ever
managed either of these issues and how you did it.

I understand if this is a lost cause, I haven't found much to point
otherwise.

Thanks

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