Can't speak for Mac or this specific SDK, but on Windows when I
upgraded to an earlier SDK release, I couldn't get my app working
again on the new release until I re-imaged my hard disk to GAE SDK
free image. This was after having uninstalled the older SDK before
installing the new one.
The problem I encountered was also module loading related.
On Oct 6, 9:51 am, "Marzia Niccolai" <[EMAIL PROTECTED]> wrote:
> Hi Ilia,
>
> What python installation have you set in your preferences for the
> MacLauncher? Are you using the standard Mac python? Is this a fresh install
> of the launcher or did you just download the SDK?
>
> Sorry for the lame advice but have you tried uninstalling and
> re-installing? On 10.5.3 I'm able to call 'import os' with no errors (using
> /usr/local/bin/python), so consider me officially flummoxed this morning.
>
> -Marzia
>
> On Sat, Oct 4, 2008 at 9:52 AM, Ilia Lobsanov <[EMAIL PROTECTED]> wrote:
>
> > oh and this is on mac os x 10.5.5
>
> > On Oct 4, 12:43 pm, Ilia Lobsanov <[EMAIL PROTECTED]> wrote:
> > > As of the 1.1.5 upgrade, I am getting this error when I try to access
> > > my app using the dev server:
>
> > > <type 'exceptions.ImportError'>: No module named os
> > > args = ('No module named os',)
> > > message = 'No module named os'
>
> > > Any ideas?
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups
"Google App Engine" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/google-appengine?hl=en
-~----------~----~----~----~------~----~------~--~---