Thanks.  We're still getting some timeouts but hopefully moving a bit
more over to memcache will do the trick.  We still get hiccups now and
then where the server doesn't act as we'd hope which I think is either
due to the timeouts we have remaining to fix or simply getting the
game logic to work solidly on the distributed servers.

On Oct 27, 8:48 pm, warreninaustintexas <[EMAIL PROTECTED]>
wrote:
> Your app is working fine now.  It's a fun game - nice work!
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