I am using app engine to execute a lot of background tasks to modify
contact info etc.
A single user can cause 2$ CPU cost per day easily.

Just to give you an example that there is no direct correlation
between users / cost.

For the apps that I've built so far the CPU cost + limited number of
indexes are my main concern in terms of quota.
(+ stability & datastore problems, but that's a different story).

On Jun 24, 6:37 am, Martin Webb <[email protected]> wrote:
> Well what can i say that is just brilliant! - you should be over the moon.
>
> This is why i congratulate Google on building a superb platform and a 
> brilliant inventors notepad for creating applications and scaling them at a 
> cost we can afford all to realize our dreams.
> Where can you get such fantastic technology like this for that price. I only 
> hope they continue their efforts in moving it forward and continue to keep 
> it's pricing so that we can all invest our precious time without having to 
> outlay money we don't have to make applications a reality before they start 
> making money.
>
> As i said well done Google. I  think your example is a good one.
>
> I must say i have spent 6 months solid learning GAE and i have thoroughly 
> enjoyed it. It is a well earned rest from wasting too much time with other 
> known technologies that make you invest too much into configuration, 
> deployment and into the decision making of which one of their dam 
> technologies to use next. i think we know who i mean.
>
> I hope my happy experiences continue into the long awaited future.
>
> Regards
>
> Martin Webb
>
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> ________________________________
> From: Greg <[email protected]>
> To: Google App Engine <[email protected]>
> Sent: Thu, 24 June, 2010 5:25:47
> Subject: [google-appengine] Typical monthly costs for running an app
>
> A previous thread morphed into a discussion about running costs and
> then then morphed back again.
>
> http://groups.google.com/group/google-appengine/browse_thread/thread/...
>
> There were a lot of attempts to calculate theoretical costs, but no
> real-world examples.
>
> My app generally handles between 1 and 2 requests a second for most of
> the day. It currently attracts about 2000 unique users a day, who
> browse through 6 generated pages each (including multiple gets and
> puts, and at least one email sent).
>
> I have billing enabled, but have only ever paid a few cents a day for
> email - I don't get anywhere near my other free quotas. All this
> consumes about 0.6 cpu seconds a day, 300MB of bandwidth, and 200MB of
> storage.
>
> So from my perspective, the figures bandied about in the thread above
> above seem crazy. Anyone else with production apps like to comment?
>
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