You don't have a "memory Quota"  if you don't store the variable containing
the Fetch, you can got  Fetch -> byte-string -> out

 

And it only costs incoming and outgoing bandwidth and "API CPU Time"  I
assume that if it streamed the numbers would be the same, only likely API
CPU Time would be higher for the premium feature and the difference in QoS
requirements.

 

I'd bet if you spent $1000 a day on AppEngine they'd introduce the feature
for you..   but I make 4 megabyte Fetches, write them to Mem-cache, and spit
them out to the User often in under 300ms.  I don't think I can "feel" the
difference between this and Streaming.

 

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Joshua Bronson
Sent: Wednesday, April 13, 2011 10:08 AM
To: [email protected]
Subject: Re: RE: [google-appengine] Re: urlfetch - deadline clarification +
two issues

 

On Wednesday, April 13, 2011 12:59:12 PM UTC-4, Brandon Wirtz wrote:

It's barely an issue if your source can take Google's Request.  Fetch from
Google often clocks at 400 Mbps.

 

That's nice, but if streaming support were added, it would still be a better
choice for my use case. Why have something count against my memory usage
quota needlessly? :)

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