This could be a result of my imperfect understanding of the various
pieces. I've got an app engine app that puts up a Google Map, and then
allows the user to click a button and place a call using Phono.js. The
call is fielded by a Tropo  app. Meanwhile, the user clicks around on
the Google Map, and data is fed to it, via the Google Channel API,
from a separate appengine app. I want this second appengine app to be
able to pump the same information to my running phone session. I
thought it would be nice to use the Google Channel API to do this. So
basically the second app engine app is broadcasting messages down a
channel, and both the map, and the running phone session, are picking
up the messages and "displaying" them in their own way.

Assuming this approach makes any sense, then I need my Tropo App to be
to be able to field these Channel API messages. That's why I thought
of Javascript, and node.js. But in looking around on stackoverflow, I
saw the mention you made of AppengineJS. I think I'll check that out.

BTW, I've already got this working with the Tropo app just doing http
fetches, and it's working tolerably well, but I wanted to explore
other approaches.




On Jul 3, 10:52 pm, Robert Kluin <[email protected]> wrote:
> I don't understand the point in using another server runing node.js.  Why
> not only use app engine (or only use node.is)?  Even if everything runs
> fast, the few hundred ms of lag would be very noticable on the phone. If you
> must use both, I'd almost think using URL fetch would be better for latency.
>
> Robert
> On Jul 3, 2011 9:09 AM, "egilchri" <[email protected]> wrote:

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