Thanks Simon and Jeff. Feel bad that I missed this point, as I had
read it before.

To summarize: A parent with many children comprises an group. Updates
to a group are limited to one per second. If I were to use this
ancestor setup, I would need to provide logic that would in effect
batch a group's children updates, and apply them not more than once
per second.

stevep

On Nov 23, 11:08 am, Jeff Schnitzer <[email protected]> wrote:
> Just to clarify this slightly, you need to engineer for a throughput of one
> write transaction per second per entity group.  You can update lots of
> entities in a single entity group per transaction.
>
> Jeff
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> On Wed, Nov 23, 2011 at 12:44 PM, Simon Knott <[email protected]> wrote:
> > If you only have a single parent, then you will be limited to the 1 write
> > per second limit on individual entity groups (see bottom of
> >http://code.google.com/appengine/docs/python/datastore/hr/overview.htmlwhere
> > this is noted as a limitation of this kind of structure).
>
> > If you attempt many updates to the children, I'd expect to get a lot of
> > concurrent-modification exceptions.
>
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> I am the 20%

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