Thx for the answer Robert, i was thinking about Memcache too, but i never
implemented it.

Do u know if the data cached on memcache is public for every instance? or
its "private" for each browser user?

thank you

2012/2/1 Robert Kluin <[email protected]>

> Hi Leandro,
>  Think about the relative frequency of events.  It is probably
> massively more common to list game info than for a player to change
> their name / image, especially once they have a lot of data.  If
> that's the case, denormalizing might be a very good choice.  If
> someone does change their name/image you can easily use the taskqueue
> to update all their game info.
>
>  Depending on the data, you may also be able to keep the normalized
> model but reduce the number of reads.  Just gather a list of all
> entities you need to fetch, remove any duplicates, then get the info
> from those entities.  If there are some players who's stuff is very
> often displayed, use memcache to store their details.
>
>
> Robert
>
>
>
>
>
> On Tue, Jan 31, 2012 at 07:51, Leandro Rezende
> <[email protected]> wrote:
> > if i have 2 "Tables",
> >
> > "Table Player" , (Fields - PlayerKey, PlayerName, PlayerUrlPhoto)
> > "Table PlayerGames", (Fields - PlayerGameKey, PlayerKey, GameDate)
> >
> > if i wanna list all games, i will create a query in "PlayerGames", and to
> > show the "Players" info, i will have to "GetObjectbyID" to read
> PlayerName
> > and PLayerUrlPhoto.
> >
> > What is the best way to do this?
> >
> > 1 - Using GetObjectByID is the right way (spending 1 "datastore read"
> more
> > for each "PlayerGame" record)
> > 2 - Store at "PlayerGames" the fields that i know that i will need to
> list
> > in the future? (as playername and playerurlphoto, Saving the "DataStore
> > read" to get Player info)
> > 3 - Other way...
> >
> > * reminding that the player can change his name and his photo, so if i
> store
> > the name and photo at "PlayerGames" i will have to update all the records
> > too. (and will spend alot of DataStore Writes)
> >
> > Can someone give me a tip about this?
> >
> > thx
> >
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