BTW, here's my milliseconds per request chart.  The problems started about 
3 days ago and the data is dramatic.. here's a 7 day graph

<https://lh3.googleusercontent.com/-AuVmd45bJwY/T7xqVl-khiI/AAAAAAAAAzc/yOxaoYxWP9s/s1600/skywords.jpg>


On Tuesday, May 22, 2012 9:27:05 PM UTC-7, Daniel wrote:
>
> For the last 2-3 days I'm seeing the same thing.  I've gotten several 
> mails from unhappy users that my game server is too slow.. I don't normally 
> have complaints like this.   I'm also seeing Deadline Exceeded errors which 
> I don't normally see.   In addition my server costs are over double as 
> well, probably for the same reason. 
>
> You're not alone.. do you have any leads from Google on this?
>
> Daniel
>
> On Tuesday, May 22, 2012 8:25:44 PM UTC-7, Eric Ka Ka Ng wrote:
>>
>> from around last 12 hours, we see an exceptionally high latency on some 
>> of our gae apps. before requests on average takes 200ms-1000ms. now it can 
>> takes 2000ms - 5000ms. I try to measure the time as local client. like make 
>> 10 requests, 1-2 times the latency is normal <1s, half of the time is like 
>> 2s-5s, sometimes it even takes 10-20s!! 
>>
>> as a result, it also doubles the number of instances started by GAE, and 
>> so as the frontend cost. 
>>
>> does anyone observe similar problem recently, or it's only me? is it 
>> google's infrastructure prb, or anything i can do? if it's google's 
>> infrastructure prb, i dont think it makes sense to transform such bad user 
>> experiences (high latency) into doubling our hosting cost....
>>
>> - eric
>>
>

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