Some additional observations and questions...

After reading this [Link 1] stack overflow article that mentioned an
issue with having your Max Idle count below 6, we started looking at
our warmup request on our staging environment because that app-id has
Idle Instances set to Auto-Auto, while production had specific values.

But...Where did all the "/_ah/warmup" requests go?  When doing a label
search for these staging environment logs ["path:/_ah/warmup" (doing a
label search)] we couldn't find any warmup request!!(yes, we have
warmup requests turned on)...we would just see the first cold-start
request would take around 15 seconds to load (F1) and 10 seconds to
load on (F2).

I even shut down every instance and hit the staging server again to
see if I could find a warmup request in the logs...nope.  Honestly, I
would rather have a user wait 10 seconds for the first request to that
server as opposed risking the warmup requests failing again.

Where did all the "/_ah/warmup" requests go?   More importantly, why
would we have such different times for warmup requests compared to
cold starts?  Shouldn't they be nearly identical?!

Rock on,
  -Hardwick

[Link 1] - 
http://stackoverflow.com/questions/9422698/ah-warmup-producing-harddeadlineexceedederror


On Jul 12, 12:26 pm, David Hardwick <[email protected]>
wrote:
> Hello,
>
> I realize there's been a lot of discussion on startup times exceeded on
> this forum recently, but wanted needed to post this experience we had this
> morning to keep the attention on this important issue.
>
> We uploaded a point release of our app to a "not-live" version this morning
> and, of course, we were going to click around on that instance to make sure
> it's all kosher before making that version "live."   The warm-up requests
> for the "not-live" version were exceeding the deadline limit of 60s...
> __and__we__are__on__F4s__!_!.
>
> However, the LIVE version of the app crashed too, 500 server errors,
> instance counts went to zero, all sorts of whacky stuff was seen in the
> control panel.  All that happened to our LIVE version without when all we
> did was upload another "non-live" version and hit it with a single
> request...did I mention we were on F4s?  ;-)  Does the failure of any
> instance to exceed the 60s limit take down all instances to include live
> one?
>
> We did a few things as quickly as possible since our live application was
> down, so clearly we didn't have the time to take the scientific approach of
> only changing one thing at a time and wait to see if it that did it.
>
> We...
> 1. Switched from F4s to F2 (i figured if this would least get us on some
> new servers/instances)
> 2. Increased max idle instances from 1 to 2 (with F4s running, I'm fine
> with having just 1 idle instance and not at all happy about paying for 2
> idle instances, so maybe we'll just increase this prior to deployments and
> then back down again after the deployment succeeds until we know more)
> 3. Made the recently uploaded version live (hey, why not, the production
> app was down for 10 minutes, so how much more harm could we do?)
>
> We use GWT and Guice, we jar everything (as I have been paying attention to
> this startup time discussions for quite some time now.  We are also
> considering switching our Guice libraries to a non-AOP version as we saw
> suggested in another blog since we just need the injection.
>
> Any insight, and I'm all ears!  app_id=s~myflashpanel
>
> Regards,
>   -Hardwick
>
> --
>
>  *We make Google Apps even better.*
>
> *David Hardwick*
> *CTO*
> [email protected]
>
> *Signature by Flashpanel <http://flashpanel.com/>*
>  *See us in Mashable: Growing Up Google: How Cloud Computing Is Changing a
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