This is logged here: http://code.google.com/p/googleappengine/issues/detail?id=7098
I patched the 1.7 channel API locally to deal with it; see the issue comments. On Saturday, March 5, 2011 8:02:23 AM UTC-8, Westmark wrote: > > Is there any way for the client to terminate the connection while > running on the development server? I've tried calling close() and > every other function I can find on the socket and client javascript > object, but it keeps polling forever. I want to be able to kill it off > so I can setup a new connection with a fresh token without the browser > going nuts with requests. > > BR // Fredrik > > > On 7 Feb, 18:15, Tim <[email protected]> wrote: > > On Monday, February 7, 2011 5:05:06 PM UTC, Peter Petrov wrote: > > > > > You can change the dev-server polling interval in your JavaScript code > > > quite easily. For example: > > > > > goog.appengine.Socket.POLLING_TIMEOUT_MS = 5000; // 5 seconds > > > > Ah, so you can... and here was me looking for ways to get hold of the > > goog.Timer objects or similar. > > > > And changing that value on the fly changes the timeout for the next call > (ie > > it's not something you can only change before creating a channel) - > > thanks... I feel quite foolish now :) > > > > -- > > T -- You received this message because you are subscribed to the Google Groups "Google App Engine" group. To view this discussion on the web visit https://groups.google.com/d/msg/google-appengine/-/8FzGn8jhStQJ. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-appengine?hl=en.
