Thanks for the testing and benchmarking Takashi!

Considering B4 = 4x B1 (we not really, but this is to illustrate a point!) 
... and you had 20 of them, you effectively managed 200 QPS with 80 x 
B1's..... that's umm... 2.5 QPS each ?!?  That's crazy!   I think I see a 
performance development project in someone's future :)

On Thursday, August 2, 2012 12:50:53 PM UTC-4, Takashi Matsuo (Google) 
wrote:
>
> On Fri, Aug 3, 2012 at 12:46 AM, Richard <[email protected]> wrote:
>
>> Well, I tried to save Score() objects with a key name equal to the 
>> username (guaranteed unique) last night.  GAE had the same problem in the 
>> wee hours of the morning when (most) of my users are not playing (only 
>> around 100-150 people playing).  So, apparently it is not a tablet issue.  
>>
>> Time to play with Cloud SQL maybe ?
>
>
> That's a good idea. Certainly 1k QPS is something Cloud SQL can handle 
> theoretically, and Cloud SQL has a strong consistency which is important 
> for your use case. I should have came to this conclusion earlier. Sorry 
> about that. I'll try to experiment with Cloud SQL tomorrow and get back to 
> you.
>
> BTW, I have dome some experiment withs in-memory score server using 
> backend instances, and it constantly marked around 200QPS with 20 B4 
> backends. So it might not be a good fit for your need this time.
>
> -- Takashi
>
>
>>
>> On Thursday, August 2, 2012 12:36:04 AM UTC-4, Richard Watson wrote:
>>>
>>> If you reverse the user id on saving the score, it'll be random and 
>>> you'll avoid the tablet issue.
>>>
>>> On Wednesday, August 1, 2012 9:52:24 PM UTC+2, Richard wrote:
>>>>
>>>> Hi Takashi,
>>>> Yeah, the first few characters would probably be very similar.  I am 
>>>> not sure if that would be a problem ?
>>>>
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>
>
>
> -- 
> Takashi Matsuo
>  

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