Hi Gurus,

I just come across https://cloud.google.com/ (which saying google provide a 
solution for gaming)
I was so exited and start dive in Google App Engine and learn how to create 
simple application with AppEngine + Go

Reason i am interesting in it, is expecting by learning this, it allow me 
to store my game data into google (e.g. Datastore in AppEngine)
Sooner, i was confused...

   - Datastore was just a cache? (memcache), i was expecting to store 
   members (who signup my mobile game)
   - AppEngine vs Compute Engine (are they the same?)
   - DataStore vs Cloud DataStorage
   - Cloud DataStorage, GQL & BigQuery

All i need from the web app (client-server) is to

   - Store member signup to my game
   - Store game items, scores, preferences, game data (so gamer can login 
   same game in different devices)
   - Server API as Publish-Subscribe (e.g. PubNub) for multiplayer mobile 
   game (look for cheaper solution from Google)


Could any one provide me the pointer? which product i should go for? they 
all sound similar


Regards,
Weilies


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