I'm just starting out with getting up to speed with Google Apps Engine. A useful tool that I'd like to develop to help me learn (as well as being useful personally) is to create an app that will simulate a buzzer for a game show. Someone will setup a new game show (the manager for the group) and various other people will join the game (as contestants). Each contestant will then be able to buzz in and the fastest buzzer will be shown to the manager. The intention is for this to be used by people who are in the same room. They may be connected via the same WiFi or they could be connected via their own mobile network.
My question is, what can I do to make it fair so the actual first buzz is shown on the manager as the first buzz. I'm worried that network latency may re-order the buzzes. I'm not worried about buzzes that are milliseconds apart, I'm only interested in ones where it is noticeable by a person that they are registering in a different order. I'm not looking to make it bullet proof from exploits as I'm not planning to make it public. I'm currently only going to use it for family and friends. TIA -- You received this message because you are subscribed to the Google Groups "Google App Engine" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/google-appengine. To view this discussion on the web visit https://groups.google.com/d/msgid/google-appengine/e01077d3-60c4-4573-b2fe-9e9c18e45c6d%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
