I'm just starting out with getting up to speed with Google Apps Engine. A 
useful tool that I'd like to develop to help me learn (as well as being 
useful personally) is to create an app that will simulate a buzzer for a 
game show. Someone will setup a new game show (the manager for the group) 
and various other people will join the game (as contestants). Each 
contestant will then be able to buzz in and the fastest buzzer will be 
shown to the manager. The intention is for this to be used by people who 
are in the same room. They may be connected via the same WiFi or they could 
be connected via their own mobile network.

My question is, what can I do to make it fair so the actual first buzz is 
shown on the manager as the first buzz. I'm worried that network latency 
may re-order the buzzes. I'm not worried about buzzes that are milliseconds 
apart, I'm only interested in ones where it is noticeable by a person that 
they are registering in a different order.

I'm not looking to make it bullet proof from exploits as I'm not planning 
to make it public. I'm currently only going to use it for family and 
friends.

TIA

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