Unit testing with simulated eventual consistency by returning correct or stale 
reads using the set probability distribution.

This allows you to tweak what you're testing - e.g. Just to present everything 
as consistent stuff for ease of testing, or totally eventual stuff to guarantee 
that the code you're testing is using keys/transactions etc correctly.

They're really the only two scenarios that are interesting for most application 
unit tests - no one wants intermittent failing tests in the build process.

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