<opinion>
A long time ago, in a far far far away place, programmers decided to save 
storage by using a two-digit representation of the year in dates. In 
retrospect, not a great decision.

I would suggest that you *not *consider tying a required *orderid *to 
another implementation's *keyid *... something may change in the future 
that could break the implied contract between two completely different 
systems that you make.

Your choice, of course, but I would not attempt to "optimize" in this way.
</opinion>

On Tuesday, July 5, 2016 at 7:41:36 PM UTC-4, Jay Kyburz wrote:
>
> Hey all, 
>
> Today I'm integrating our app into the Steam store and I would like to use 
> an entity's key.id() as an "orderid" which must be less than a uint64. 
>
> Anybody know what the maximum number an entity's id can be when 
> automatically generated?
>

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