That being said, if you plan to host large binary assets in source control, you may have a bad time. Source control tools are designed to store versioned text files (source files), and are not usually optimized for managing large binary files. Your mileage may vary.
On Wed, Jun 4, 2014 at 1:45 PM, Jason Hall <[email protected]> wrote: > Let us know when you hit the 4 GB limit and we'll give you more quota then. > > > On Wed, Jun 4, 2014 at 1:43 PM, Sahkan Sahkan <[email protected]> wrote: > >> Me and my project partners starting a project on unreal engine 4, and i >> donno if 4gb will be enough, if we reach there and you see this is a real >> project and not some just, will you give us more ? google? i mean, my mail >> box has 15gb in here hehe . >> >> -- >> You received this message because you are subscribed to the Google Groups >> "Project Hosting on Google Code" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to [email protected]. >> To post to this group, send email to [email protected] >> . >> Visit this group at http://groups.google.com/group/google-code-hosting. >> For more options, visit https://groups.google.com/d/optout. >> > > -- You received this message because you are subscribed to the Google Groups "Project Hosting on Google Code" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/google-code-hosting. For more options, visit https://groups.google.com/d/optout.

