@rahul
go for programming challenges..by skienna(sponger verlag)

On Sep 6, 12:26 am, Matteo Landi <[email protected]> wrote:
> Why you said that?
> Recursion is part of dynamic programming (top down approach), am i wrong?
>
>
>
> On Sat, Sep 5, 2009 at 6:13 PM, itissid<[email protected]> wrote:
>
> > Dude that factorial example is not DP!!!
>
> > On Sep 5, 12:43 am, Hawston LLH <[email protected]> wrote:
> >> maybe you can read more on dynamic programming first, it is about how to
> >> divide the problem into smaller piece of elements recursively.
>
> >> simple example - write a factorial function N!
>
> >> int factorial(int N)
> >> {
> >>  //bounday or stopping condition
> >> if (N<=1)
> >>   return 1;
>
> >> //here, try to process 1 step explicitly, and leave the
> >> //remaining jobs to the recursive function
> >>    return N * factorial(N-1);
>
> >> }
>
> >> as you can see, to formulate a recursive function or algorithm, you need to
> >> know what can be done "repeatedly" or recursively.
>
> >> In graph problem, sometimes the decision cannot determine on the cell
> >> itself, it relies on neighbours.
> >> But the decision of neighbours also relies on their neighbours.. there is a
> >> repeat pattern, thus in general, you can write something like this:
>
> >> //pseudo code
> >> void DoSomething(graph g, position p)
> >> {
> >> //similarly, you have boundary or stopping condition
> >> if (stopping condition satisfied)
> >> return;
>
> >> //try to process 1 step and leave the remaining jobs to
> >> //the recursive function
> >> for (n = neighbour of p in g)
> >> {
> >>  //do something
> >>  .............
>
> >> //pass on to recursive function to solve remaining
> >> DoSomething(g, n);
>
> >> }
> >> }
>
> >> So, you need to analyse the question and determine the part of recursion,
> >> then implement the code. That is the very first step. After you know the
> >> technique, then try to learn how to optimise the algorithm, since you can
> >> solve the question using different ways of recursion, together with 
> >> suitable
> >> data structure and use of memory.
>
> >> On Sat, Sep 5, 2009 at 2:59 PM, CodeJunky 
> >> <[email protected]>wrote:
>
> >> > thanks buddy!!!!!!
> >> > im actually new in coding arena ..........well i understood the
> >> > problem and sawmany implementations
> >> > the thing is i have read quite a few graph algorithms but im unable to
> >> > implement them in any problem
> >> > since i donot have any other mentor or tutor ..........forums are the
> >> > only source of learning
> >> > I went through the top coder tutuorial of graph but i could not
> >> > understand the  problems discussed
> >> > can anyone give me links to some straightforward problems so that
> >> > gradually i reach a level where
> >> > i can comprehend and code any graph problem
>
> >> > thanks and regards!!!
>
> >> > On Sep 5, 10:24 am, Hawston LLH <[email protected]> wrote:
> >> > > 1. start from top to bottom, left to right, check each cell one by one.
> >> > If
> >> > > current location is already labelled, then label the locations stored
> >> > > previously in the path with that label. Then clear the path vector and
> >> > > continue step 1.
> >> > > 2. otherwise, check north, west, east, south neighbour and get the
> >> > minimum
> >> > > location (x_min, y_min)
> >> > > 3a. if min location is different from current location, then push/store
> >> > > current location into the path vector and proceed to step 1 with the 
> >> > > min
> >> > > location.
> >> > > 3b. otherwise, meaning current location is a sink, label it with next
> >> > > char C' and also label all locations stored previously in the path 
> >> > > vector
> >> > > with C'.
>
> >> > > On Fri, Sep 4, 2009 at 7:37 PM, CodeJunky <[email protected]
> >> > >wrote:
>
> >> > > > Can anyone please explain me the water shed problem and the graph
> >> > > > approach
>
> --
> m...@http://matteolandi.altervista.org/

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