Look, I have a different situation here and would really appreciate if
you clarify that as well.

I am working with Flash AS3. I can make the Flash easily read the
input.in file and generate an output but due to flash's limitations it
won't be able to create a new output.out file. What I will do, is
generate the output in flash's own output field(just like tracing
errors), and then copy the whole text from there and save it onto a
output.out file manually using wordpad or some other software. Is that
fine?

Also, I see in the help topics, that we can use any compiler as soon
as it is available for anyone to test my source code. Whereas, Flash
CS4(which I prefer to work with) is available for free as a 30 day
trial. Fair enough?

On Apr 9, 2:33 pm, Bharath Raghavendran <[email protected]> wrote:
> Let me give you an example. Suppose google asks you to write a code to
> add 2 numbers present in input file. It will make you download an
> input.in file which will look like below when opened in notepad or
> similar editors :
>
> 1 2
>
> Also, once you solve the question you will be expected to upload the
> output file and the source code. The output file will be expected to
> look like this :
>
> Case #1: 3
>
> There are 2 ways to solve this. One is make your input and output
> directly from/to the file. Second is do it from stdin/stdout and use
> redirection operators to make it use the files instead. I prefer the
> second one because its easier to test. For the first case, your code
> will look like this. (I didn't try compiling them. hope my code works)
>
> #include<fstream>
> using namespace std;
>
> int main()
> {
> ifstream fin("input.in");
> ofstream fout("output.out");
> int a,b,c;
> fin>>a>>b;
> c = a+b;
> fout<<"Case #1: "<<c<<endl;
> fin.close();
> fout.close();
>
> }
>
> Compile the code using "g++ code.cpp". You will get an executable as
> a.out in linux and a.exe in windows. Keep the input file (input.in) in
> the same folder as this executable and run the executable ("a.exe" in
> windows and "./a.out" in linux). This will give you the output file
> output.out in the same folder.
>
> For second option, in the previous code, replace fin by cin, fout by
> cout, remove declarations of fin and fout, remove lines closing these
> file handlers and use header file iostream instead of fstream. Compile
> the code. When you run the executable now, it will expect input in the
> terminal. You can put your sample inputs and test it. To run with
> file, use command "a.exe < input.in > output.out" in windows and
> "./a.out < input.in > output.out" in linux.
>
> On 9 April 2010 14:05, paulsmithenator <[email protected]> wrote:
>
>
>
> > How do you take any input in any of your programs?
>
> > Paul Smith
>
> > [email protected]
>
> > On Fri, Apr 9, 2010 at 8:19 AM, dgcooldue <[email protected]> wrote:
> >> but how do we use them seems to be the main question here......
> >> We are confused how do we take them as input in our program..
>
> >> On Fri, Apr 9, 2010 at 3:20 AM, Luiz Gustavo Rocha Soares
> >> <[email protected]> wrote:
>
> >>> What each number means is described in the problem description.
> >>> Luiz Gustavo Soares
> >>>http://luizsoares.net
>
> >>> On Thu, Apr 8, 2010 at 3:23 PM, sandy <tHe dAGgeR> <[email protected]>
> >>> wrote:
>
> >>>> what to do with the numbers in the .in files????
>
> >>>> --
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> >> --
> >> With Regards,
> >> Dipanshu Gupta
>
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