Hi Luke,

The issue with opensocial is undefined should have been corrected now.
If you're still seeing the error, have you verified that:
1. You're running the gadget in google.com/ig/sandbox?
2. Your gadget requires opensocial-0.7 or opensocial-0.8?

Thanks,
Dan

On Oct 30, 12:22 pm, Luke <[EMAIL PROTECTED]> wrote:
> I am seeing the same problem explained above. This appears to still be
> broken.
>
> Luke
>
> On Oct 24, 7:30 am, "Bonstio (Guru)" <[EMAIL PROTECTED]> wrote:
>
> > Errm.. for the reasons explained above.
>
> > Yours is not the only one affected and we are currently waiting the
> > fix to be pushed. I'm quite sure Dan will let us know when the fix is
> > available.
>
> > On Oct 24, 2:12 pm, "[EMAIL PROTECTED]"
>
> > <[EMAIL PROTECTED]> wrote:
> > > myopensocialobject is always undefined on my Sandbox. Why ? :)
>
> > > thx
>
> > > On Oct 23, 8:33 pm, "Dan (Google Employee)" <[EMAIL PROTECTED]>
> > > wrote:
>
> > > > Hi Brad,
>
> > > > Unfortunately, the fix was held up by a different issue. I'm hoping
> > > > it's resolved by the end of the day.
>
> > > > Best,
> > > > Dan
>
> > > > On Oct 23, 10:23 am, javalizard <[EMAIL PROTECTED]> wrote:
>
> > > > > Has this been resolved yet?  It doesn't seem fixed.  I'm still having
> > > > > trouble with new gadgets.Prefs();
>
> > > > > Brad
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