Hi,

Currently, the opensocial.* and gadgets.* API calls are only supported
in the sandbox (google.com/ig/sandbox). GGE does not support these
features in the preview mode. I suspect that if you try the gadget in
the sandbox it will work properly.

Best,
Dan

On Oct 30, 2:33 pm, TC <[EMAIL PROTECTED]> wrote:
> Same here, just been trying in last few days to get started with this.
> Might be something to do with this? 
> :http://groups.google.com/group/Google-Gadgets-API/browse_thread/threa...
>
> TC
>
> On Oct 28, 10:01 pm, antum <[EMAIL PROTECTED]> wrote:
>
> > Hi there,
>
> > I'm completely new to Google gadgets (I've made some simple gadgets
> > but nothing fancy) and I'm using the Google Gadget Editor to play
> > around with some features.
>
> > I tried copying and pasting a few examples that use remote content
> > (fromhttp://code.google.com/apis/gadgets/docs/remote-content.html)
> > however none of them work and it seems to be that I can't get debug
> > messages past the line that uses gadgets.io.*
>
> > for example even calling:
>
> > alert(gadgets.io.RequestParameters.METHOD);
>
> > results in nothing happening...
>
> > I've tried publishing the test gadget and using it on my igoogle home
> > page, and installed the Google developer gadget to make sure it wasn't
> > being cached but to no avail.
>
> > Can anyone suggest a solution to this seemingly obvious problem?
>
> > Many thanks,
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