Hi

I rebump this topic because I'm having exactly the same problem. I
would be please if someone could show me some light of this problem. I
need a gadget to be able to communicate with another one in the
iGoogle sandbox. Could someone please provide an example of this
situation?

Thank you very much

On 1 dic, 02:40, YF <[EMAIL PROTECTED]> wrote:
> Hi,
>
> I am trying to implement an enterprise application using a set of
> custom gadgets.  Because it is to be used by a few dozen technically-
> naive people in a matter of weeks, one of the requirements is that the
> gadgets need to run within iGoogle (not in iGoogle developer sandbox,
> Orkut, or any other site).  The <Require feature='pubsub'> way of
> communicating user preferences between gadgets seems to be out of
> iGoogle, even though it seemed to sort-of work a few months ago.  The
> gadgets.pubsub javascript class is also not present in iGoogle, though
> it appears to be there in the developer sandbox.  How can I
> communicate some information from one gadget to another?  I basically
> have a list of items in one gadget and clicking on one of the items
> should trigger a function call within another - or at least a reload -
> of another gadget.  I even tried _IG_AddCustomEventHandler("foo",
> callback) in the second and _IG_TriggerCustomEvent ("foo",
> module_number, value) in the first, with no positive result,
> unfortunately.
>
> Any ideas on how I can trigger anything, even just a reload, in one
> module from another in iGoogle right now?
>
> Thank you so much.

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