Hello list, I'm brand new to Gadgets development, and, while I've found the documentation pretty good at boostrapping one into getting a gadget up and running, I didn't find any references on how to setup a development enviroment for gadgets.
What do I mean? Well, I noticed that using the online editor can be good for simple gadgets (and or for the experienced iterationless gadget developer), but using it brings several limitations IMO: * You can't version control the file(s); * Publishing it manually everytime is a pain. What I did was to publish my gadget directory under subdomain of mine. Then, I published this URL as a gadget on iGoogle. So far, so good. I then came back to good old emacs, hacked in some gadget-XML and came back to Firefox, pressed F5 and... still the old gadget. Tried several times and also on other browsers and got the same result. Now, I would definetly expect at least an iGoogle developer mode, where gadgets are reloaded on refresh. Am I missing something? The best, though, and I would leave it as a suggestion for future releases, would be to have a local google gadget toolchain to test them without the need to be connected to the internet. Much faster. Thanks in advance, Marcelo. -- You received this message because you are subscribed to the Google Groups "iGoogle Developer Forum" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/Google-Gadgets-API?hl=en.
