Hello,
I'm a newbie Java developer and I try to use Guice for my game's server. I
use Netty 3.5 and Guice 3.0. My problem is that I've an interface
NetworkHandler owned by an interface NetworkClient :
interface NetworkClient {
@NotNull NetworkSession getSession();
@NotNull Set<NetworkHandler> getHandlers();
}
interface NetworkHandler {
void handle(@NotNull NetworkMessage msg); // NetworkMessage is an
abstract class
}
As you can see it, a NetworkClient has multiple NetworkHandler that should
use dependency injection. For example :
class AuthenticationHandler implements NetworkHandler {
private final Repository<User> users;
private final NetworkClient client;
@Inject AuthenticationHandler(Repository<User> users, @Assisted
NetworkClient client) {
this.users = users;
this.client = client;
}
@Override public void handle(@NotNull NetworkMessage message) {
// [...]
}
}
Since NetworkClient has multiple NetworkHandler, I'd like to use
guice-multibindings and use guice-assistedinject to create NetworkHandlers
depending on NetworkClient. Here is the expected factory interface :
interface NetworkHandlerFactory {
Set<NetworkHandler> create(NetworkClient client);
}
How can I get this thing done ? Maybe is right under my nose and I haven't
found it ...
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