Thanks, For some reason this wasn't working as:
map.setSize(new Point(600,600); so I change it to: var myMapSize:Point = new Point(600,600); map.setSize(myMapSize); And that works. Sorry if this is noob material, I've only been doing trial by fire AS for a few months now. But, I look forward to working further with the wonderful things offered in this API. Cheers, Tom On Oct 8, 12:05 pm, "pamela (Google Employee)" <[EMAIL PROTECTED]> wrote: > Hey there- > > You can call Map.setSize and change the x and y of the Map to have it > show up in the correct size/area. It should work fine. > > - pamela > > On Thu, Oct 9, 2008 at 1:03 AM, mta138 <[EMAIL PROTECTED]> wrote: > > > I'm just getting familiar with the API and am trying to use it as the > > base map for this tool: > > >http://www.personal.psu.edu/mta138/flash/herbaria/ERmainv1.swf > > > However, when I add the map object, the Google Map commandeers my > > entire window and native interface. > > > How do I go embedding it in just the 600x600 space that I want the > > map? > > > I'm working in Flash CS3, coding in AS 3. > > > I've also found a few threads that indicate that the standard TOU will > > not permit this, is this true? > > > Can I not embed GM in my native interface? > > > Thanks! --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en -~----------~----~----~----~------~----~------~--~---
