Thanks,

For some reason this wasn't working as:

map.setSize(new Point(600,600);

so I change it to:

var myMapSize:Point = new Point(600,600);
map.setSize(myMapSize);

And that works.

Sorry if this is noob material, I've only been doing trial by fire AS
for a few months now. But, I look forward to working further with the
wonderful things offered in this API.

Cheers,
Tom

On Oct 8, 12:05 pm, "pamela (Google Employee)" <[EMAIL PROTECTED]>
wrote:
> Hey there-
>
> You can call Map.setSize and change the x and y of the Map to have it
> show up in the correct size/area. It should work fine.
>
> - pamela
>
> On Thu, Oct 9, 2008 at 1:03 AM, mta138 <[EMAIL PROTECTED]> wrote:
>
> > I'm just getting familiar with the API and am trying to use it as the
> > base map for this tool:
>
> >http://www.personal.psu.edu/mta138/flash/herbaria/ERmainv1.swf
>
> > However, when I add the map object, the Google Map commandeers my
> > entire window and native interface.
>
> > How do I go embedding it in just the 600x600 space that I want the
> > map?
>
> > I'm working in Flash CS3, coding in AS 3.
>
> > I've also found a few threads that indicate that the standard TOU will
> > not permit this, is this true?
>
> > Can I not embed GM in my native interface?
>
> > Thanks!
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