hello,

I used to have this issue with Flex too, but 1.7 was the cure.
Now I'm stuck with Flash project, where after first successful
instantiation of Map class and after MAP_READY, no subsequent
instances would appear. To reproduce the problem you might try
pasting the code below into a first frame of a clean Flash AS3
project.
You obviously need the GM component in the library. :)
After you run it, each click will spawn a Map object. If you are
quick, you may get quite a few of them. Otherwise, after the first one
initializes, no more would follow. Any clues much appreciated.

import com.google.maps.LatLng;
import com.google.maps.Map;
import com.google.maps.MapEvent;
import com.google.maps.MapType;
import flash.events.MouseEvent;

var mapN:int = 0;
stage.addEventListener(MouseEvent.CLICK, makeAnother);
function makeAnother(e:MouseEvent):void
{
        makeMap(mapN);
        mapN++;
}


function makeMap(n:int){
        var map:Map = new Map();
        map.key =
"===yourkey====";
        map.setSize(new Point(stage.stageWidth * 0.3, stage.stageHeight));
        map.addEventListener(MapEvent.MAP_READY, onMapReady);
        this.addChild(map);
        map.x = stage.stageWidth * 0.3 * n;
}

function onMapReady(e:MapEvent):void {
  e.target.setCenter(new LatLng(50.736072,17.992062), 14,
MapType.SATELLITE_MAP_TYPE);

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