This is more of a Flex issue than a Google API. Trying to get a countywide overlay tile set to perform with Flex has been quite challenging. For Zoom 18, I originally had over 300,000 tiles. The tile set is a transparent PNG overlay of parcel boundaries, so over 70% of these were blank. I was able to delete all the blank ones by examining their file size (a 256x256 png file with nothing in it takes 172 bytes, apparently). Next I used PNG OUT to optimize the tiles, saving another 30% in size. So far, so good, all seems well.
The real issue, though it just the quantity of files--Flex has a hard time building and rebuilding them. Any ideas on how to isolate a large quantity of files from the normal build process in Flex? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en -~----------~----~----~----~------~----~------~--~---
