Hi Michael-

When you say broken, do you mean that it doesn't refresh the tile
layer? (Or does an actual error occur?)

I haven't heard reports of issues with clearOverlays or had any myself
(just did a quick test with clearing markers).

- pamela

On Wed, Jan 28, 2009 at 5:22 AM, Michael Hansen <[email protected]> wrote:
>
> I am using Pamela's workaround for overlay refresh as follows:
>
>  private var foo:Boolean = false;
>  public function redrawActiveServerLayer():void {
>        if (foo) {
>                map.setSize(new Point(this.width+1, this.height+1));
>                foo = false;
>        } else {
>                map.setSize(new Point(this.width-1, this.height-1));
>                foo = true;
>        }
>  }
>
> This works great in 1.7 but seems to be broken for me in 1.8.  Anyone
> else seeing this problem?  I also see map.clearOverlays not working in
> 1.8 but working in 1.7.  I am curious if others are seeing this
> problem or if I have some other issue specific to my project that is
> causing this.
>
> Thanks in advance,
>
> Michael
> >
>

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