Hi Michael- When you say broken, do you mean that it doesn't refresh the tile layer? (Or does an actual error occur?)
I haven't heard reports of issues with clearOverlays or had any myself (just did a quick test with clearing markers). - pamela On Wed, Jan 28, 2009 at 5:22 AM, Michael Hansen <[email protected]> wrote: > > I am using Pamela's workaround for overlay refresh as follows: > > private var foo:Boolean = false; > public function redrawActiveServerLayer():void { > if (foo) { > map.setSize(new Point(this.width+1, this.height+1)); > foo = false; > } else { > map.setSize(new Point(this.width-1, this.height-1)); > foo = true; > } > } > > This works great in 1.7 but seems to be broken for me in 1.8. Anyone > else seeing this problem? I also see map.clearOverlays not working in > 1.8 but working in 1.7. I am curious if others are seeing this > problem or if I have some other issue specific to my project that is > causing this. > > Thanks in advance, > > Michael > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en -~----------~----~----~----~------~----~------~--~---
